Sipher Odyssey – Post Match Screens

Collaborate with the server and other game engineers to handle players’ data (singleplayer/multiplayer), show results after the match, and suggest activities players can do.

Technologies used for this feature:

  • Unreal Engine 5 C++
  • Unreal Engine 5 Blueprint
  • Unreal Engine 5 Level Sequence
  • Unreal Engine 5 Replication
  • Unreal Engine 5 Gameplay Message Subsystem
  • Unreal Engine 5 UMG
  • HTTP request in UE to communicate with the server to get results