Sipher Odyssey – Cyberlab Collective

Collaborate with the server, art, and VFX teams to create this feature where player can use special resources to open banners and get valuable resources to use in the game. Banners can be permanent or time-limited.

Technologies used for this feature:

  • Unreal Engine 5 C++
  • Unreal Engine 5 Blueprint
  • Unreal Engine 5 Level Sequence
  • Data Management using Unreal Engine 5 Data Tables and Data Assets
  • Unreal Engine 5 Gameplay Message Subsystem
  • Unreal Engine 5 UMG
  • HTTP request in UE to communicate with the server to get results