Four virtual pirate captains built using Unreal Engine 4, can play random dialogues, track visitors and response base on visitor’s cloth color.
Using Ureal Engine 4 replication system to synchronize 4 characters on 4 different computers .
Receive visitor location and cloth color from python script using socketIO.
Using UE blueprints, animation blueprint, animation sequences to randomize dialogues, interact with visitor and track visitor’s location.
SCREENSHOTS


