Four Pirate Captains – Once A Pirate Dining Experience

Four virtual pirate captains built using Unreal Engine 4, can play random dialogues, track visitors and response base on visitor’s cloth color.

Using Ureal Engine 4 replication system to synchronize 4 characters on 4 different computers .

Receive visitor location and cloth color from python script using socketIO.

Using UE blueprints, animation blueprint, animation sequences to randomize dialogues, interact with visitor and track visitor’s location.

SCREENSHOTS

VIDEO

Video Source: https://youtu.be/esOCYybjYr0