With 5 years as an Unreal Engine developer, I possess deep experience in gameplay systems development, performance optimization, and leveraging core engine features (C++, Blueprints, UMG, Materials, Niagara, Level Sequences) to bring ideas to life. I am passionate about tackling technical challenges and collaborating effectively to realize ambitious creative visions. A dedicated learner and problem-solver, I’m excited to apply my skills to impactful projects within dynamic, forward-thinking teams.
